According to the Bureau of Labor Statists, throughout the US, governments are imposing lockdowns, school closures, and work from home offices while the unemployment rate jumped to 4.4% in March 2020. The family stress level is rising, and kids’ online gaming is considered a negative activity.
Data from CNET indicates 71% of kids between 2 and 17, or about 64 million people, are playing video games.
Who plays video games?
- According to two recent studies about young children and tweens, and teens:
- 66% of tweens aged 8 to 12 play video games for an average of 2 hours per day
- 56% of teens ages 13 to 17 play video games for an average of 2.5 hours per day
- Boys typically play video games more often than girls
- Over 80% of both tweens and teens have a gaming console
- Young children aged 2 to 4 play for 21 minutes per day, and those aged 5 to 8 play for 42 minutes per day,
According to Dale Obrochta, “Online gaming is more than just a game, but a social connection between piers”.
In this segment, Dale will share with your audience 4 benefits (C.A.K.E) of online gaming and how it benefits the child. Along with book recommendations on how to cope with Covid-19 and the stress of the family.
C – Connection – Online gaming allows kids to connect with friends.
A – Activity Gaming does stimulate thinking and builds social skills
K – Kids – Children love games
E – Entertainment – Allows a child to avoid the reality of the Covid-19 pandemic.
Dale is a professional entertainer, entrepreneur, and motivator who looks for the best in people. Dale is a parent, husband, and works at home for the past 30-years, and knows first hand the stress of working from home.
Contact: Dale Obrochta (708) 744-0234 ■ dale@UnderstandingYourImage.com
Media Kit at www.UnderstandingYourImage.com